Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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Title Date published
Designer Notes 80: Jake Solomon - Part 1 2023-12-05
Designer Notes 79: Trent Kusters - Part 2 2023-10-09
Designer Notes 78: Trent Kusters - Part 1 2023-09-25
Designer Notes 77: Cole Wehrle 2023-08-14
Designer Notes 76: Tanya Short 2023-06-23
Designer Notes 75: Moonbreaker 2023-05-03
Designer Notes 74: Charlie Cleveland 2023-04-13
Designer Notes 73: Liz England 2023-03-15
Designer Notes 72: Harvey Smith 2023-01-10
Designer Notes 71: Matthew Davis 2022-11-29
Designer Notes 70: Justin Ma 2022-10-09
Designer Notes 69: Chris Delay - Part 2 2022-08-15
Designer Notes 68: Chris DeLay - Part 1 2022-06-27
Designer Notes 67: Old World 2022-05-18
Designer Notes 66: Luca Redwood 2022-03-28
Designer Notes 65: Robin Hunicke - Part 2 2022-02-19
Designer Notes 64: Robin Hunicke - Part 1 2022-02-03
Designer Notes 63: Josh Sawyer - Part 2 2022-01-10
Designer Notes 62: Josh Sawyer - Part 1 2021-12-08
Designer Notes 61: Chet Faliszek 2021-11-20
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