Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.

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Title Date published
1. Introduction to iOS 11, Xcode 9 and Swift 4 2017-11-13
2. MVC 2017-11-13
Friday Session 1: Debugging and Xcode Tips and Tricks 2017-11-13
3. Swift Programming Language 2017-11-13
4. More Swift 2017-11-13
5. Drawing 2017-11-13
6. Multitouch 2017-11-13
7. Multiple MVCs, Timer, and Animation 2017-11-13
8. Animation 2017-11-13
Friday Session 2: Github and Source Control Workflow 2017-11-13
10. Multithreading and Autolayout 2017-11-13
Friday Session 3: Instruments 2017-11-13
11. Drag and Drop, Table View, and Collection View 2017-11-13
12. Drag and Drop, Table View, Collection View, and Text Field 2017-11-13
13. Persistence and Documents 2017-11-13
14. Persistence and Documents Demo 2017-11-13
15. Alerts, Notifications, Application Lifecycle 2017-11-13
16. More Segues 2017-11-13
17. Core Motion and Camera 2017-11-13

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