Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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Title Date published
Drive to Work #342 - Urza's Saga Part 2 2016-06-24
Drive to Work #341 - Urza's Saga Part 1 2016-06-17
Drive to Work #340 - Subtypes 2016-06-17
Drive to Work #339 - Supertypes 2016-06-10
Drive to Work #338 - The Gathering 2016-06-10
Drive to Work #337 - Interviews 2016-06-03
Drive to Work #336 - Top 10: Non-Evergreen Mechanics 2016-06-03
Drive to Work #335 - Interviews 2016-05-27
Drive to Work #334 - Twenty Lessons: Aesthetics 2016-05-27
Drive to Work #333 - Market Research 2016-05-20
Drive to Work #332 - Card Elements 2016-05-20
Drive to Work #331 - Storm Scale: Khans of Tarkir 2016-05-13
Drive to Work #330 - Storm Scale 2016-05-13
Drive to Work #329 - 20 Lessons: Human Nature 2016-05-06
Drive to Work #328 - Meet my Daughter 2016-05-06
Drive to Work #327 - GDC 2016 2016-04-29
Drive to Work #326 - Creature Design 2016-04-29
Drive to Work #325 - Magic the Puzzling 2016-04-22
Drive to Work #324 - Leaks 2016-04-22
Drive to Work #323 - Late Changes 2016-04-15
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