Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
Title | Date published | ||
Designer Notes 7: Brad Muir | 2015-05-04 | ||
Designer Notes 6: Chelsea Howe | 2015-04-20 | ||
Designer Notes 5: Daniel Cook | 2015-03-09 | ||
Designer Notes 4: Henrik Fahraeus | 2015-02-10 | ||
Designer Notes 3: Frank Lantz | 2015-01-12 | ||
Designer Notes 2: Rob Pardo - Part 2 | 2014-12-11 | ||
Designer Notes 1: Rob Pardo - Part 1 | 2014-10-30 |