A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
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New World Game Director, Scot Lane
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2022-07-05
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Sable with Gregorios Kythreotis and Martin Kvale
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2022-06-27
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Exploring the Destiny Universe with Bungie's Luke Smith
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2022-06-13
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Exploring Tunic with Andrew Shouldice
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2022-06-06
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Writer and Content Creator, Alanah Pearce
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2022-05-30
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Rainbow Billy with Christopher Chancey
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2022-05-23
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Before Your Eyes with Oliver Lewin and Graham Parkes
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2022-05-16
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Unpacking Composer and Sound Designer, Jeff van Dyck
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2022-05-09
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Guild Wars 2 Composer, Maclaine Diemer
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2022-05-02
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Unpacking with Wren Brier and Tim Dawson
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2022-04-25
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Resident Evil Village Actor, Maggie Robertson
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2022-04-18
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It Takes Two Lead Sound Designer, Philip Eriksson
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2022-04-11
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Shannon Loftis of World's Edge Studio, Microsoft
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2022-04-04
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Darkest Dungeon with Tyler Sigman
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2022-03-14
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DEATHLOOP Director, Dinga Bakaba
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2022-02-14
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Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle
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2022-01-25
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Unsighted with Tiani Pixel & Fernanda Dias
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2021-12-19
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Buzz Burrowes, Audio System Architect at Epic Games
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2021-12-13
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Double Fine Art Director, Lisette Titre-Montgomery
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2021-12-06
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Back 4 Blood Composer, Martin Stig Andersen
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2021-11-22
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