Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Title | Date published | ||
#456: Mechanical Color Pie | 2017-07-28 | ||
#455: Complexity | 2017-07-21 | ||
#454: Flashback | 2017-07-21 | ||
#453: Amonkhet, Part 2 | 2017-07-14 | ||
#452: Amonkhet, Part 1 | 2017-07-14 | ||
#451: Becoming a Game Designer | 2017-07-07 | ||
#450: R&D, Wave Three | 2017-07-07 | ||
#449: Counters | 2017-06-30 | ||
#448: Other Wizards Games, Part 2 | 2017-06-30 | ||
#447: Other Wizards Games | 2017-06-22 | ||
#446: 20 Lessons: Bluntness | 2017-06-22 | ||
#445: Frames | 2017-06-16 | ||
#444: Vanilla Matters | 2017-06-16 | ||
#443: "Sparks" | 2017-06-09 | ||
#442: New vs. Returning Worlds | 2017-06-09 | ||
#441: Prereleases | 2017-06-02 | ||
#440: Dungeons & Dragons | 2017-06-02 | ||
#439: Other Teams | 2017-05-26 | ||
#438: Rarity | 2017-05-26 | ||
#437: Great Designer Search 1, Part 2 | 2017-05-19 |