Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
Title | Date published | ||
Designer Notes 70: Justin Ma | 2022-10-09 | ||
Designer Notes 69: Chris Delay - Part 2 | 2022-08-15 | ||
Designer Notes 68: Chris DeLay - Part 1 | 2022-06-27 | ||
Designer Notes 67: Old World | 2022-05-18 | ||
Designer Notes 66: Luca Redwood | 2022-03-28 | ||
Designer Notes 65: Robin Hunicke - Part 2 | 2022-02-19 | ||
Designer Notes 64: Robin Hunicke - Part 1 | 2022-02-03 | ||
Designer Notes 63: Josh Sawyer - Part 2 | 2022-01-10 | ||
Designer Notes 62: Josh Sawyer - Part 1 | 2021-12-08 | ||
Designer Notes 61: Chet Faliszek | 2021-11-20 | ||
Designer Notes 60: Andy Schatz - Part 2 | 2021-10-20 | ||
Designer Notes 59: Andy Schatz - Part 1 | 2021-09-16 | ||
Designer Notes 58: Rob Daviau - Part 2 | 2021-07-15 | ||
Designer Notes 57: Rob Daviau - Part 1 | 2021-04-25 | ||
Designer Notes 56: David Dunham | 2021-02-25 | ||
Designer Notes 55: Meg Jayanth | 2020-08-21 | ||
Designer Notes 54: Jon Ingold - Part 2 | 2020-07-27 | ||
Designer Notes 53: Jon Ingold - Part 1 | 2020-06-18 | ||
Designer Notes 52: Roger Keating | 2020-05-26 | ||
Designer Notes 51: Michał Drozdowski and Przemysław Marszał | 2020-02-14 |